mat_specular 0 tf2. mat_phong 0 (bumpmap, specular, rimlight 1) mat_specular mat_specular controls specular mapping, which is an invisible texture put onto a model to allow some parts to be shiny and others to not be. mat_specular 0 tf2

 
 mat_phong 0 (bumpmap, specular, rimlight 1) mat_specular mat_specular controls specular mapping, which is an invisible texture put onto a model to allow some parts to be shiny and others to not bemat_specular 0 tf2  Request transferrred from /r/tf2 The game would look a lot better on worse computers that their user decided to disable this and would provide a more consistent look of the game (for instance on video streaming sites such as youtube, twitch etc)

Team Fortress 2 > General Discussions > Topic Details. @Lak3 - Doing what Spook didn't, developing and maintaining this. cl_ragdoll_fade_time 0. I say thankfully because I really don't want to have to enable it if at all possible, as I much prefer the look of the game without it . quote • multi-quote • link. The update will be applied automatically when you restart Team Fortress 2. Fight wave after wave of Gray Mann's robot army in this brand new map, inspired by the invasion of Normandy on D-Day June 6th, 1944. Like mat_phong 0 and other bunch of things. Request transferrred from /r/tf2 The game would look a lot better on worse computers that their user decided to disable this and would provide a more consistent look of the game (for instance on video streaming sites such as youtube, twitch etc). {"payload":{"allShortcutsEnabled":false,"fileTree":{"config/mastercomfig/cfg/comfig":{"items":[{"name":"comfig. cfg so you don't have to go through he VPKs and change things. 3. mat_vsync 0 // Turn off vsync to avoid nasty I/O latency. Now assuming playing with mat_specular set to 0 all the time is not and option (I'm working on a Gmod comic and want reflections, plus mat_specular borks some other stuff up), is there any way to fix this issue? comments sorted by Best Top New Controversial Q&A Add a Comment. Accessed from Material tool, materials included (previews are. Linux Macintosh. Collection for pyro related Gmod stuff. voice_enable 1 //Default is 1, This is the voice chat in the game 1 = on, 0 = off. It's not a launch option. cfg -nosound -noipx -novid -nopreload -nojoy -sw -width 640 -height 480 +connect "your ip" +exec autojoin. cfg open up a word processing program such as Microsoft Word for Windows or TextEdit for Mac and paste the config in the word document. Hello everyone, I recently have grown tired of tf2 and i wanted to make it look more cartoony. 191 ratings How to Import New Maps From TF2 into SFM By Darak™ and 1 collaborators Dragging and dropping the map file into SFM just not working? Here's a guide on how to import them, quickly and. 5 . All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Thankfully, mat_phong 1 doesn't help. mat_specular 0 //disables reflections (sounds bad, but it definitely isn't as bad as it sounds) r_worldlightmin . Kinda weird how both the TF2 wiki and the Valve developer wiki for TF2's console commands have no mention of this though. Team Fortress 2 has no default cubemaps. ago. I set mine to mat_phong kanye hoping to make my game look better but instead it just. This will be my last port of the year. Shiny solution: mat_phong 1;mat_specular. mat_bumpmap "0" // If set to 1, enables bump mapping which makes flat 2D textures appear three dimensional. Showing 1 - 5 of 5 comments. if using mastercoms, easiest to add the command to your custom. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Join. 2. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. Can we PLEASE bring back r/NameMyTF2Weapon so that I can stop having to see it?7 Frags – +. On graphics hardware that supports 2. This is a bug, not a new idea. Used -default to compare, which led me to the cause. I tried deleting masterconfig and the whole cfg folder as suggested on the site, made sure my modules. // The Credits mainly goes to the creators (in descending order scroll wise and ascending order importance wise) m0re, Quantum, Chris and irrelevant and yet most. Theorist_Reddit. ARCHIVED. Unfortunately I don't know how to undo this? Important detail. The same goes for the modules. Reply More posts you may like. To reset map: Q-Menu - Utilities - Admin - Clean Up - Clean Up Everything. Besides mat_phong 0, he's either using mat_specular 0 or mat_bumpmap 0. I can tell because there's a little freeze after changing from 0 to 1 and when going from 1 to any number other than 0 it won't do anything. Unlike in TF2, you don't have to build cubemaps 'for both LDR & HDR', nor set mat_specular back to "1" as it will be changed automatically after the restart. 曦 May 20, 2013 @ 7:55am. 8 Reply. A Team Fortress 2 (TF2) Mod in the Packs category, submitted. I use config cause of my poor laptop. Default is -1 (model default). You press "properties" and then go to "Set Launch Options". เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติyeah read the title lol mat_phong 0 -turns off the phong, which makes the game look slightly more cartoony and gives a slight fps boost, tho mvm props, trucks and australiums break (mat_specular 0 fixes the australiums tho they dont look shiny anymore, and all reflections are gone which could also help with the fps) mat_color_projection. Team Fortress 2 FPS Increase. mat_antialias 0 . Open autoexec. Rhapsody's Performance Config is a project intended to supercede Chris' dx9frames config, and be superior in every way. General. . Just be aware that while disabling phong shading (mat_phong 0) does increase the cell-shaded 'cartoony' looks of classes that has its charm, it breaks certain things - Australium weapons look like entirely made of brass, the frozen corpses of Spy-Cicle victims have a messed. msc, JKdefrag, whatever) // (This is where it gets less "I already know this. Steam Workshop: Garry's Mod. txt. 3 Frags – +. Description. The update will be applied automatically when you restart Team Fortress 2. It's not a launch option. Open the dev console and type those commands in the order I gave them and you will be all set after the last map change. However once I build my cubemaps and reload the map they render normally. Seems that the map (which has no cubemap) is trying to apply said missing cubemap over all models. mat_specular 0 buildcubemaps mat_hdr_level 0 map. Autoexec part 1. Included:. -I connect to my favorite idle server cause it's less CPU intensive. cfg in SteamsteamappsYOURACCOUNT eam fortress 2 f. 5. Mar 18, 2014 @ 11:44am type mat_specular 1 in console #1. However, that came a long with some unwanted side effects, which is, some items that are normally "shiny" just look really glitchy and strange (orange and mottled) Examples: This is what the corpse of a spy-cicle backstab looks like with mat_specular 1. Changing it from 1 to 0 however did not change my video setting this time. . Team Fortress 2. cfg. Coins. mat_specular "0" // Set to 0 if you use mat_dxlevel 81, or else black briefcases in ctf_* maps, fix 404'd --specular highlighting. . 1 / 2. You can lower. mat_mipmaptextures 0. mat_specular 1 mat_phong 0 mat_bumpmap 1 cl_showfps 1 fps_max 150 // Low cap to avoid overheating issues in laptops cl_smooth 0 //tiny fps gain from non-smoothed movement rate 50000 net_splitrate 1 // Do not split multiple packets for bad PCs that cannot handle the extra load mat_antialias 0 //Might cause a bug with mumble overlay 1. Otherwise try adding cubemaps and building them if you haven't. Go on your Steam Library again. You must have Team Fortress 2 for models, textures and sounds. 1:. Dandy Oct 1, 2016 @ 3:42pm. All gists Back to GitHub Back to GitHubshoober420 changed the title [TF2] mat_bumpmap "0" causes black polygon corruption [Linux] [TF2] mat_bumpmap "0" causes black polygon corruption Nov 20, 2020. mat_maxframelatency: 1: None mat_measurefillrate: 0: Yes: None mat_mipmaptextures: 1: None mat_monitorgamma: 2: Monitor gamma (typically 2. KONAN Sep 22, 2017 @ 8:12am. Never. "What Does This Command Do?" - It fixes broken reflections and fullbright textures in most user and/or Valve created maps / props. org launches tf2pickup. r_propsmaxdist 1 // Sets the maximum visible distance from which you can see clientside props. a guide with screenshots of what mat_specular, mat_phong, and mat_bumpmap look like in various configurations ReplyCommunity News tf2pickup. mat_bumpmap 1. No. This collection will be added to, over time. org launches tf2pickup. Community News Insomnia71 is the debut of the "TF2 Zone" 9 hugs. I had problems porting Rumford, I'll try to fix it when I come back. will set the texture quality to high. // This is a compilation of the best configs for the source engine (mainly tf2) and can affect l4d, portal 2 and dota 2 as well, giving a boost to your fps in-game. Sports. Althoug i. After the map has rebuilt the cubemaps, type mat_specular 0 again in console. Description. g_ragdoll_fadespeed 0. mat_phong 0; mat_specular 0; mat_bumpmap 0What about mat_phong 0? I was using that as the baseline (the whole decrease thing). In my experience it'll give you less fps. 440 MB. "0" ) cheat The weird thing is that I can't change it back to 0, it always comes back to 1 What did it say sv_cheats was set to? If cheats are disabled, then you might need to re-enable them to access the command to disable fullbright, since some commands retain their effects even after setting sv_cheats back to 0. If not, then you can always just turn it right back on by entering mat_specular 1 into the console or removing mat_specular 0 from your autoexec folder. The best command to increase fps is: buy_graphicscardnew. Two, you were also taking the pic in the work camera, which also doesn't show things as they will actually look when rendered. use mat_specular 0 and mat_bumpmap 1. mat_specular 1 mat_phong 0 mat_bumpmap 1 cl_showfps 1 fps_max 150 // Low cap to avoid overheating issues in laptops cl_smooth 0 //tiny fps gain from non-smoothed movement rate 50000 net_splitrate 1 // Do not split multiple packets for bad PCs that cannot handle the extra load mat_antialias 0 //Might cause a bug with mumble overlayKlick dann auf Team Fortress 2 mit der rechten Maustaste 3. See full list on developer. That will also remove shininess on objects, though. bloodspray //blood. #7. 7400] is out now on all platforms: Android, iOS and Steam (PC/Mac). Does anyone know the reason why this happens or can help? If so please leave a comment below. mat_reducefillrate 1 mat_reduceparticles 1 //mat_specular 0 // Controls specularity. last played the game without issues on february 2nd, tried to play 2 weeks later and got this never ending freeze for a split second to a second every 2 seconds (MY ACTUAL FPS WAS FINE). Give me your best Team Fortress 2 pick-up lines and I'll try them on my wife. mat_luxels: 0: Yes: Turns on luxel visualization. My problem is that the fix for it does not work on online games it only works offline. Only mat_phong 1 and 0 have any effect. Team Fortress 2 Mods Skins Packs mat_phong 0 Fix Pack Coming back stronger than ever!. Setting this to 1 on dx8 will"mat_specular 1" for prop shine "mat_specular 0. f r i e d m e m e Sep 5, 2017 @ 11:50am. Coming back stronger than ever!. The cubemaps will be built and then the level will reload, and then when you are back in the game type mat_specular 1 to see your new reflections. shadows/ragdolls/gibs are the biggest performance drains if you're willing to sacrifice them. The rim exponent defines the "tightness" of the highlight. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. [TF2] Texture problem in my map. mat_reduceparticles 1 mat_specular 0 // Controls specularity. Getting an extra 5 fps from disabling some random material effect only serves to. it depends entirely on your cpu, i prefer mat_phong 0 for the looks, but mat_phong 1 gives me better performance. I prefer to keep mat_phong 0 , the game looks much better and I get higher frames, but I'll sacrifice a bit to get my normal australiums back. Try it after mat_phong 0. I remember a long time ago I. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007…Team Fortress 2. 0004 // a bit less wordlighting, default is . mat_specular 0 fixes the "australium knife look like big solid gold pieces of shit" problem. Glad I could help! :-) r/tf2. Improves the bots from MVM in many ways! -Adds bodygroups to the bots, just like the human players have. . I tried running mat_phong 0 and mat_bumpmap 1 and they look normal. Make a . mat_specular 1 - makes shiny things shine. The mat_specular command disables any reflections that are already present so that they don't interfere with the new reflections that are being built. Note: Phong shading for LightmappedGeneric and WorldVertexTransition is only available in CS:GO engine branch. mat_phong 0 mat_viewportscale 0. posted about 10 years ago. Set r_rootlod 0 to get back the higher-detail "lod 0" models at close range. google. If that is not an issue or you can't get the games that you need (commonly Half-Life 2 episode 1, Half-Life episode 2, and counter strike source) then try the command mat_specular 0 in the Command console. Last edited by WE are in the beam. You can read more about it here or here [en. mastercoms. Feature Request Team Fortress 2. I can run tf2 on lower graphical settings without much hassle. Community News tf2pickup. it depends entirely on your cpu, i prefer mat_phong 0 for the looks, but mat_phong 1 gives me better performance. Try putting mat_specular 0 at the very bottom of your autoexec. mat_specular 0 fixed it for the most part, but not completely. posted about 3 years ago. There are 2 ways to fix this. When you make an assumption, you make an ass out of u and mption! Anthony01355 14 years ago #19. You probably have -dxlevel in your launch options, which resets many video settings. I want to know how much fps would decrease if I change my config mat_specular and bumpmap into 1. changelevel <name of your map>. Well, for one, you were in the motion editor when you took that pic and that can affect how things look. GET TF2 THIS IS FROM TF2 TF2 IS FREE GET IT THEN TRY AGAIN THINK PEOPLE JESUS! #5. Water on maps have missing textures ( pink and black squared ). Eventualmente, esto también se puede verificar apagando los cubemaps, usando mat_specular 0 para deshabilitarlos, sin embargo, esto necesita confirmación. Unsubscribe Description. -1 being the best quality, 2 being the // worst. EVGA GTX 570 | Q6600 @ 3. exec. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. 022000. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. Fun Fact: This is what Australiums truly look like with their special effects removed (mat_phong 0 and mat_specular 0). mat_hdr_enabled 0. When I opened my game it was set to 1 still. Crowbaria Feb 23, 2017 @ 5:52pm. This c. mat_specular 0 mat_trilinear 0 mat_viewportscale 0. Run Steam's defragger for TF2. #6. //cl commands cl_forcepreload 1 cl_smooth 0 cl_detaildist 1 cl_detailfade 800 cl_ejectbrass. Remove any custom content you have in custom folder. To set a custom module level, put it in overrides/modules. Go to tf2 r/tf2 • by. cfg at. NOTE: If you for some reason are having issues, you can try to use the bare BSP file here [drive. 0. /srcds_run -game garrysmod -console -port 27050 +map ph_office +ip 0. Setting this to 0 will make ubers. I think its funny that you're trying to get rid of it, thou, i wish i'd have it in my game : (. Created by DTCC. cfg. You may see a small FPS gainConfigs. cfg with just mat_specular 0 in it and put exec gfx. ago. To make an autoexec. Wouldn't recommend messing with anything here besides autoreload (set it to 0 for autoreload off) m_yaw 0. The first and original "abandoned" map - Turbine! it still stays true to the original layout to ctf_turbine, but has vastly different designs. I'm asking what happens when you type mat_specular 0 in the console and if the uber is shiny or not, also masterconfig is easy to install, you just need to put the thing you install into. Do keep in mind to use the Linux versions, and avoid making changes to mat_phong, mat_bumpmap and mat_specular, as setting those ones to 0 can cause some graphical glitches on Linux. Just be aware that while disabling phong shading (mat_phong 0) does increase the cell-shaded 'cartoony' looks of classes that has its charm, it breaks certain things - Australium weapons look like entirely made of brass, the frozen corpses of Spy. This collection will be added to, over time. One has to use the mat_specular variable instead, suffering from the delay caused by doing it for real. Add your console command in there. KONAN Sep 22, 2017 @ 8:12am. please try mat_monitorgamma 1. Setting this to 1 on dx8 will result in some strange `fire' textures replacing their appropriate counterparts, especially on medals, and certain hats. mat_phong 0 Fix Pack - A Mod for Team Fortress 2. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game. also don't forget read_the_♥♥♥♥ing_date 1In the console, enter. use mat_specular 0 and mat_bumpmap 1. i ♥♥♥♥♥♥♥ got frozze when i typed MAT_SPECULAR 0 #3. Wait for it to finish, the viewport will go white. mat_specular has no significant difference. ive found if you have mat_specular 1 ( cubemaps on ) whilst building cubemaps it wont save them into the bsp so before doing buildcubemaps set mat_specular 0 then build if anyone still has that problem, I can confirm that this solution helped me (cs source) All the real Australium is with the Administrator or in space. mat_phong 0 works both on dx8 and dx9, not sure about mat_specular. . Mat_specular 0 plus mat_phong 0 actually fixes it. try mat_specular 1. Also try mat_specular 0 for even more of a performance boost as well as (IMO) an aesthetic improvement. HDR compatible. Visit the tf2 settings page to view more Team Fortress 2 settings like jayhyunpae or visit. Makes Ubers look weird though Reply More posts you may like. wikipedia. Some of those VPK's will change the look of the game. TF2 Config. Converted & Re-uploaded from the Team Fortress 2 Workshop. Glitched reflectiona is an effect of rendering an model with custom reflections , first time. Uninstall TF2 and download TF2 again. Restart SFM and check the materials again. ") //Step 3: Grab HLExtract. but there is a cvar mat_specular_something which disables reflections. . Go to top left and press "Windows" and a meny of options will fall down press "Console" and the console should pop up in the middle and then you want to type in "mat _specular 0" exactly like that and that will stop reflections and if it dosen't work try as well "mat_phong 0" to remove all of the reflections. So when you play in DirectX 8. • 1 yr. Wouldn't use it if fps is a big concern to you. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. hud_deathnotice_time 5 // Default is 6, This the the death notices that usually appear at the top right of the screen. you can do 'mat_specular 0' in console to disable the missing texture reflections, but it takes a minute or so to reload it all, and it's only a temp fix. "mat_queue_mode [-1,0,1,2] - This setting determines the threading mode the material system uses. Type in the console mat_specular 0, followed by buildingcubemaps 1, followed by buildcubemaps. Fast one is to type mat_specular 0 (this can sometimes crash the map, so just retry) or mat_fastspecular 0 in console, which will remove all cubemaps from the map. I want to know how much fps would decrease if I change my config mat_specular and bumpmap. Description. The reason this is an optional step is because it's not strictly necessary. < >. -Teddy. Nukey May 20, 2013 @ 7:44am. So I have a australium rocket launcher and I use mat_phong 0. • 16 days ago. Team Fortress 2. Rules: FAQ: Members List: Search: Register: Login: Raised This Month: $ Target: $400: 0%. Go to the Team Fortress 2 folder. ; rotate. If the floor brightness becomes a problem, type 'mat_specular 0' into the console. Type "mat_dxlevel 90" in console and it should be fixed worked for me :) #9. mat_phong 0 & mat_specular 0. After nine years in… Advertisement Coins. Then you can exit the game and upload your map. After nine years in development, hopefully it was worth the wait. Search titles only By: Search Advanced search…Offline. mat_phong 0, mat_specular 0, mat_bumpmap 0Nov 9, 2021 @ 12:41pm. ratix0 15 years ago #7. All gists Back to GitHub Sign in Sign up. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. There's also a different setting called r_lod. cfg at the bottom of your autoexec? Reply replyOriginally posted by Christoffer395: Copy your map to TF2 then load it there, afterwards type this in the console is following order once the map is loaded: mat_specular 0. Hypno-Eyes (Shining) with white paint 3. Like mat_phong 0 and other bunch of things. 3. 7 for LCD with TN). cfg" file. If I set mat_phong to 1, it goes silver/muddy gold. The Pitiful State of Team Fortress 2. I don't run any of chris's configs, is play on DX9. (make sure mat_specular is set to 1) my discord server [discord. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. count of rendered Shadow [TF2-VideoConfigMenu: 0=min 32=High]. Reply B-Bom •. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. org], if you are interested. Uninstall TF2 and download. You have r_rootlod 1 in your autoexec, which forces the game to use the lod 1 models at close ranges. mat_use_compressed_hdr_textures "1. SEOwned is a feature rich, hopefully decent cheat for everyone to use, for free. Turning this to 1 fixed the problem. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. mat_specular 0 // Controls specularity. mat_specular 0 is my go to command for lighting and shadow issues. if mat_specular is 1 change it to 0) in console. Althoug i prefer dx level 90 and 800x600 res, relatively no lag, any lag is server side, and stil pretty good gami mat_specular 0 buildcubemaps mat_specular 1 Something was overwritten. Try it and see if it helps. Steam Community: Team Fortress 2. However, that came a long with some unwanted side effects, which is, some items that are normally "shiny" just look really glitchy and strange (orange and mottled) Examples: This is what the corpse of a spy-cicle backstab looks like with mat_specular 1. This is probably the most important part for boost fps, first of all I want you to create a . Jun 27, 2021. mat_forceaniso 0 . All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. ". because this is map is so damn good that you somehow managed to make one of the worst maps in TF2 into a truly incredible one! Really wish there was a server running this. #8. Team Fortress 2 > General Discussions > Topic Details. Open menu Open navigation Go to Reddit Home. That being said, I have a seriously hard time believing that mat_specular (which, for the record, is intended for debugging) could have any measurable impact on. It’s an issue of Lightmap being with an odd value. All Discussions. KONAN Sep 22, 2017 @ 8:12am. Search it up and on the website select a VPK And download it. Coins. Business, Economics, and Finance. 0 . Got a strong rig 9900K and 3070 but still suffer from some micro stutters ingame and insane Bloom (sometimes you can see who shot you)Now we'll create an "autoexec. Goldenrod city from Pokemon. mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. Tf2 is stuck on fake version of mat_phong 0 . This might be a desired effect, but it is not intended. Add a Comment. Any other material with complicated shader effects. If anyone has any idea why that would be awesome. By Green_bannana.